The Future Of Mobile Phones Information Technology Essay

In the 21st century, a new technology was introduced in the world known as mobile computing. Mobile computing is an emerging technology that allows users to access information and services electronically, regardless of their geographic position. The best examples for Mobile computing devices are laptop and mobile phones. Traditional mobile ad hoc network (1) supports unlimited mobility and greater flexibility of communications, but limits the communication within the network. It gains its importance only when it is connected to the internet.

DEVELOPMENT OF MOBILE PHONES

Having recognized the mobile computing technology’s importance, companies have made an effort to create equipment that fits in with the business model. Thus, traditional computer suppliers have started to include an element of mobile computing in the latest designs that they put on the market. This has led to lower prices and higher data rates (2) with security measures, which are the two main reasons why mobile computing is expected to see increasingly widespread use and applications. Broadband (3) and Bluetooth (4) are the driving forces of mobile computing. It forms an easily deployable wireless backbone network to offer broadband connectivity to the clients. The increasing number of mobile devices and the diversity of networks connected to the internet further contribute to its growth and value.

FUTURE OF MOBILE PHONES

The mobile technology will give a mobile phone like a tablet computer(5) in which people can swap the keyboard and mouse for stylus pen and interact directly with a slim portable screen. This technology is implemented with wires called sixth sense technology (6) by an Indian scientist named Pranov mistry in which he used his hands or walls for interaction with the computer. By 2020, people will enjoy those systems as wireless and without touch screen in mobile phones. The technical impact will yield a sound system for high quality stereo or DVD (7) surrounds sound. Considering the USB(8), it will be free from noise cancelling microphone and remote which in turn eliminates the background noise that analogue units give in the present systems.

As mobile devices act both as sources and consumers of information, bluetooth and internet will be wireless which easily connects to the laptop by plugging in a USB dongle (9). These mobile phones will be full operating system running at GHz (10) with efficient backups. This is booming technology as quoted in an Australian newspaper in 1853,

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“We call the electric telegraph the most perfect invention of modern times…. as anything more perfect than generation this is scarcely conceivable, and we really begin to wonder what will be left for the next, upon which to expend the restless energies of the human mind”

Now there is no question that mobile computing has a powerful business value proposition. For any business that has a field force which many do, mobile phone is a natural. With mobile computing the sales or service person is information-enabled as they do their job. Some of the largest and wide mobile phones are discovering innocently occurring mistakes as they do not follow the policies of insulation and abstraction (11) which require hard time changing. Hence any phone must be tested properly for all the possible requirements and solutions as the Carl Hamacher says,

” User testing with real users is the most fundamental usability method and is in some irreplaceable, since it provides direct information about how people use computers and what their exact problems are with the concrete interface being tested”

FUTURE APPLICATIONS

Some of the organizations will update with the security issues which are and will survive in the share market for instance Blackberry. In today’s mobile industry the useful life of handheld devices is about six months, networks are consolidating at rapid fire and mobile operating systems are versioning faster than ever. By creating a mobile design with abstraction, it is possible to create truly flexible platform (12) mobile applications in future. Any technology will mature over a period of time as Rachel Blevins of Countermind,

“Mobile phone is merely following in the footsteps of those that passed before it”

In future, people can communicate with other anywhere in this world at much lower cost and there will be a situation that those who are not using this technology cannot run properly with the world. In the same way, companies which adopt the platform of mobile computing are perfectly progressing. People will extensively use satellite based network which will provide the excellent wireless connectivity anywhere in the world. The need for mobile phones is more important outside office environments than inside. Hence, the necessity and the competition are more for the particular technology which will automatically increases the quality with much lower cost. In future, it will provide rapid access to information and computing, eliminating the barriers of distance, time, and location for many applications ranging from collaborative, distributed mobile computing to disaster recovery, law enforcement, military communications ,wireless offices mobile infestations(13) and group conferences.

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FUTURE MOBILE INTERNET

Advances in computer networks and the remarkable success of the internet will dramatically change how people live and interact. Internet is driven by the level of speed at which users can download the content that they need for their activities. By 2020, the contents can be downloaded within a fraction of second or much faster. Internet connectivity (14) with broadband will widely perceived and purveyed as a utility service similar to power or transportation. Bandwidth aware routes (15) are required to support stored multimedia applications such as in the case of wireless distance learning.

To conclude with, mobile computing has revolutionized the field of computer. There are more innovative solutions coming out than ever before in this technology. Innovations will continue to spur change all over the technology.

MY PERSONAL EXPERIENCE

By doing this essay, I have understood the importance of mobile phone technology and its applications. From my school days, passion for studying newer technologies started to grow and at every step of my career, my interest extended a step deeper into it. This little journey started just as a normal enthusiasm. At some point during that study I think I was entrenched into the mobile phone technologies and the internet. And now I want to explore it further. I always look forward earnestly and eagerly to starting wit-costing and wisdom-demanding adventure into the universe of education. With the help of this essay I can showcase my talents both creatively and technically. I have done this perfectly to get to know the technical wisdom, as well as its practical utility and handling, right to the roots and cores of it. Hence I had a knowledgeable experience with mobile technology.

WORD COUNT: 1105

HARVARD REFERENCES

1) Mobile ad hoc network

A mobile adhoc network sometimes called as MANET or mobile mesh network is a self-configuring network of mobile devices connected by wireless links.

2) Data rate

The rate at which circuits or other devices operate when handling digital information is called data rate.

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3) Broadband

Broadband internet access often shortened to just “broadband”, is a high data rate connection to the internet-typically contrasted with dial-up-access using a 56k modem.

4) Bluetooth

Bluetooth is a proprietary open wireless protocol for exchanging data over short distances. It is automatic and it has a number of interesting features that can simplify people daily lives.

5) Tablet computer

A tablet personal computer (tablet PC) is a portable personal computer equipped with a touch screen as a primary input device and designed to be operated and owned by an individual.

6) Sixth sense technology

Sixth sense is a wearable gestural interface device developed by Pranav Mistry, a PhD student in the Fluid interfaces group at the MIT Media lab. It is similar to telepointer, a neck worn projector or camera system developed by Media lab student Steve Mann.

7) DVD DVD, also known as Digital Video Disc or Digital Versatile Disc, is an optical disc storage media format, and was invented and developed by Philips and Time Warner in 1995. Its uses are video and data storage.

8) USB

Universal Serial Bus is a specification which connects computer peripherals such as mouse, keyboard, digital cameras, printers, personal media players, flash drives, network adapters and external hard drives.

9) Dongle

A software protection dongle is a small piece of hardware that connects to and protrudes from a laptop or desktop computer.

10) GHz

Gigahertz, generally abbreviated GHz, refers to frequencies in the billions of cycles per second range. It shows computer performance or radio frequencies.

11) Abstraction

Abstraction is good feature of OOPs. It means to show only the necessary details to the clients of the object.

12) Flexible platform

Hardware-aware network which takes processing behaviour into consideration to evaluate network performance and its usability is called flexible platform.

13) Mobile Infestations

Infest means invade in great numbers. Mobile infestations are the nodes which may or may not have specific infrastructure which is responsible for transferring messages.

14) Internet connectivity

Public places to use the internet include libraries and internet centres, where computers with internet connections are available.

15) Bandwidth aware routes

Bandwidth (computing) or digital bandwidth, a data transfer throughput or bit rate measured in bits per second (bps) by analogy to signal processing bandwidth.

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